Platform: VR & PC
Software used: Unity, Visual studio, Meta developer hub / all quest related development software
Project duration: Internship duration of 5 months, project duration unknown
Team Size: ~15
Role: Programmer intern
Description
The studio behind Painting VR is focusing on
another creative app. This one being dedicated to street art and graffiti.
Unfortunately the project has not been released yet and as I am under a non disclosure agreement I cannot share any further details about it.
My role
Most of my work consisted of of developing and refining features such as full gameplay features, network requests, UI and a variety of other jobs. Usually working closely together with the other developers and the designers involved.
Sadly I have not been allowed to go into further detail until the project is released.
(most of) The main Oisoi team during my internship