Platform: VR & PC
Software used: Unity, Visual studio, Meta developer hub / all quest related development software
Project duration: Working on several projects, 6 months so far
Team Size: ~15
Role: Junior Developer
Unannounced Project
The bulk of my time here has been spent on a yet to release project, being of quite large scale it is still under development. This project mainly being dedicated to street art and graffiti.
The project is still in development with the teaser on the right being the only footage that is publicly available. With all further information still not being public yet so I am unable to show off what I've worked on specifically.
Wait What's That, Summer Update
Wait What's That (2024) is a simple pictionary drawing game, designed to use VR's advantages to make a fun and engaging experience.
In my time at Oisoi I was also lucky enough to help with the Wait What's That (2024) summer update. Where I helped fix gameplay bugs and added minor features to the existing game. I also assisted through thorough testing and by supporting the rest of my team.
My role
Most of my work consisted of of developing and refining features such as full gameplay features, network requests, UI, multiplayer and a variety of other jobs. Usually working closely together with the other developers and the designers involved.
Further details will be put on this page when the project is made public!
(most of) The main Oisoi team during my stay